![]() If they believed that he had something to do with the disappearance, why keep him, why provide for him? I look forward to more from the author, but I hope they can fix these two issues in further stories, as I was really enjoying the mystery vibe of the story. If the dad doesn't believe him, they wouldn't have kept him, and took him back to the orphanage. ![]() ![]() He seems like a logical and understanding person, and this one line, to me, goes against the character. The dad loves him, trusts him, cares about him. The mom blames him but keeps herself in check, because of the dad. This is the biggest thing the breaks all immersion and kills the story. The theater is closed on Thursdays, the kids saw that it was open, saw the cars, saw the projector, and with this kind of story, this limits what you're able to take away from the story, and cheapens the entire story, IMO. The actual legitimate copies that they say were released back in the day feature a blank cover with nothing but the sprite of. Today, if you ever find it, it’s only available on crappy bootleg CD-ROMs, which, more often than not, don’t even actually contain the game. ![]() I doubt the author would read this comment, but honestly, it's a great story with 2 flaws. You see, The Theater was an old game released around the same time as Doom. Great read as always, spook, you really seem to improve as you go. ![]()
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